FakeTools Help

Common

Single Commands

Frequently used single commands

Code Editor

Custom Python code editor for Maya

Selecter

Tool providing advanced selection features

Node Stocker

Store and quickly access frequently used nodes

Scene Optimizer

Optimize and clean up Maya scenes

Snapshot Capture

Capture PNG snapshots and animated GIF/MP4 from the viewport

Dependency Installer

Install optional Python packages required by FakeTools tools

Animation

Animation Import/Export

Animation import/export tool

Sync Player

Video player with Maya timeline sync support

VP Compositor

Photoshop-like layer compositing on Maya viewports

Rig

Transform Connector

Transform attribute connection and copying tool

Transform Creator

Create transform nodes aligned to selected objects

Transform Creator on Curve

Create transform nodes on curve

Remote Attr Slider

Control object transform attributes with floating slider

Curve/Surface Creator

NURBS curve and surface creation and manipulation tool

Offset Curve to Surface

Tool for creating NURBS surfaces by offsetting curves

Loft Surface Creator

Tool for creating lofted surfaces from multiple joint chains

Driven Key Tools

Create, transfer, and manage driven keys

Connection Lister

Attribute connection and copying between source and target objects

Node Lister

List and filter scene nodes with attribute management

Membership Handler

Deformer component tag membership management tool

Skin Tools

Comprehensive skin weight management tool

Skin Weights Copy/Paste

Skin weight copy & paste tool

Skin Weights Transfer

Transfer skin weights between influences

Skin Weights Import/Export

Skin weight import/export tool

Robust Weight Transfer

Skin weight transfer tool based on SIGGRAPH Asia 2023 algorithm

Proxy Builder

Build proxy geometry for layout rigs

Model

Mesh Fitter

Mesh fitting tool using Non-rigid ICP

Mesh Retargeter

Transfer vertex positions between meshes with identical topology

Transform Retargeter

Transfer transform hierarchy between objects with identical topology

Component Selecter

Component selection and filtering tool for mesh/curve/surface

Component Snap

Snap components to target mesh positions

Bounding Box Creator

Create bounding box geometry around selected objects

Mesh Mirror

Mirror or flip mesh vertex positions

Texture Relocator

Batch relocate texture file paths in the scene

Mesh Importer

Import glTF/GLB files into Maya via Blender conversion